![]() ![]() She very reluctantly decided to become a slaver to earn enough caps for chems, ammo and food / water. Caps were slipping out of her hands towards chem faster than she could get them. At "endgame" she still uses spiked knuckles. At the start of game she was using spiked knuckles simply as a means to conserve ammo until she could improve her small arms skills. As a way to conserve ammo, I started to really focus on unarmed combat and would later take the Iron Fist and Paralyzing Palm perks. I used a random number generation to determine what important choices she needed to make, thus her actions are subject to the whims of the RNG Gods.Īs a chem addict most of her caps went towards chems, then ammo, and lastly food / water. This is when happened I started to assign percentage to dialog options and also to actions she would take. As her gripe on reality slipped she could no longer make the "good karma" choice by default anymore. She basically tries to help others when she can, but chem abuse basically started to cloud her judgement, cause short term memory loss, total memory blackouts, and other fun mental disorders. Then things simply spiraled out of control from there. She took chems to deal with her depression, which led her to eventually become a chem addict. I created a good female character ('cuz my last one was male), that slowly became depressed after having been forced to escape from Vault 101 and then later on permanently exiled. Last year I role played a character in FO3 when I decided to revisit the game. r/galaxynewsradio - Fallout-sounding music r/falloutcosplayers - Fallout-related cosplay r/Wasteland - A subreddit for the Wasteland games. ![]() r/thefalloutdiaries - Journal-like fan fiction. r/falloutmods - Fallout modding community r/classicfallout - Classic Fallout Games r/falloutlore - The lore of the Fallout series Piracy is a permanent ban, no warnings.Īll posts and comments in end, come down to moderator discretion. Posts promoting or facilitating piracy in any way will be removed. No dissemination of rumors / leaks without actual evidence. Do not end your post in a trailing ellipsis "." Posts with clickbait, extremely vague, or misleading titles will be removed. More than 1 in 10 of your posts or comments being self-promotional is spamming. Always follow Reddit guidelines for self-promotion when sharing your own content. Absolutely no harassment, witchhunting, sexism, racism or hate speech will be tolerated.ĭo not spam. ![]() Keep it civil and do not make personal attacks to other users. Comments are fine.įollow proper Reddiquette when submitting and commenting. ![]() Complete Fix guide for all Fallout GamesĪll Posts must be directly related to Fallout.With that in mind, here are five additional picks that can benefit melee characters, light-armored builds, as well as those that want to use power armor a little earlier than normal. Listing ten entries wasn't going to cut just how diverse the game's apparel can be. Updated October 6th, 2020 by Charles Burgar: With so many armor sets to choose from in Fallout: New Vegas, it can be difficult to figure out which body and helmet combination works best. Whether the armor boosts a player's survivability or makes them better at shooting, here are the 15 best unique armor pieces players can find in Fallout New Vegas, along with where to find each item. Because of their uniqueness, most are tied to hidden quests or obscure locations throughout the Mojave and its DLC locations. These armor sets are scattered throughout the Mojave desert, but there are some more unique items that offer special bonuses or are just really good for their archetype. RELATED: 15 Best Settlements In Fallout 4, Ranked ![]()
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